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MasterMath

eDPI Sensitivity Calculator

eDPI is your mouse's real sensitivity, the only figure comparable between different setups. This also gives the centimetres you need for a full 360-degree turn.

Your eDPI

—

Your eDPI—
Centimetres per full turn—
In inches—
Aiming style it implies—
Sensitivity at the new DPI—

How this was worked out

    The formula

    eDPI = DPI × sensitivity · cm/360 = 360 ÷ (yaw × sensitivity) ÷ DPI × 2.54

    Where it comes from

    Neither DPI nor in-game sensitivity means anything on its own: 400 DPI at sensitivity 4 moves exactly like 1600 at sensitivity 1. What matters is the product, and out of it comes the figure you actually feel, which is the centimetres of mousepad a full turn takes.

    How to work it out by hand

    1. Multiply the mouse DPI by the in-game sensitivity
    2. For centimetres per turn, divide 360 by the yaw times the sensitivity
    3. Divide by the DPI and multiply by 2.54 to go from inches to centimetres

    What is worth knowing

    Yaw is how many degrees the camera turns per mouse count, and it is 0.022 in most games built on the Source engine. On which sensitivity to pick: professional tactical shooter players usually sit between 30 and 50 cm per turn, which forces aiming from the arm and gives far more precision at long range. Above 20 cm you are aiming from the wrist, quicker to react but less precise. What matters is not the exact figure but not changing it: muscle memory takes weeks to settle.

    Frequently asked questions

    What is eDPI?

    Mouse DPI multiplied by in-game sensitivity. It is the only figure comparable between setups.

    What eDPI do professionals use?

    In tactical shooters, usually between 200 and 400, which works out at 30-50 cm per full turn.

    Is high DPI better than high sensitivity?

    For the movement it makes no difference: the product is the same. High DPI with low sensitivity loses slightly less precision.

    How do I keep my sensitivity when changing DPI?

    Divide your eDPI by the new DPI: that gives the equivalent sensitivity.