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MasterMath

Bowling Score Calculator

The score of a bowling game frame by frame, with the strike and spare bonuses that stop the scoreboard being closed throw by throw.

Score

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Score—
Strikes—
Spares—
Frames—
Average per frame—
Projected over ten frames—

Frame by frame

FrameTypePointsRunning total

How this was worked out

    The formula

    strike = 10 + the next two throws · spare = 10 + the next throw

    Where it comes from

    What makes bowling scoring unusual is that a strike is not worth ten: it is worth ten plus whatever comes next. That is why a frame cannot be scored until the throws that close it have been made, and why a perfect game is three hundred and not a hundred and twenty. Twelve strikes in a row — ten frames plus the two bonus throws of the tenth — give thirty points in every frame, and that is where the round number comes from.

    How to work it out by hand

    1. Write down the pins knocked down on each throw, in order
    2. If a frame is a strike, add ten plus the next two throws
    3. If it is a spare, add ten plus the next throw
    4. If it stays open, add what fell and move on

    What is worth knowing

    The tenth frame gets two or three throws depending on what happens: a strike on the first earns two more, and a spare on the first two earns one. It is not an arbitrary exception, it is what the last frame needs so its bonus has throws to count. Average per frame is the figure that compares games of different lengths, and for a casual bowler it sits between thirteen and seventeen: two hundred points is already league standard.

    Frequently asked questions

    How much is a strike worth in bowling?

    Ten plus whatever falls on the next two throws: up to thirty.

    What is the maximum score?

    Three hundred, from twelve consecutive strikes.

    Why three balls in the tenth frame?

    So the bonus for a last strike or spare has throws to count. Otherwise it would be left hanging.

    What is a good score?

    Between 130 and 170 for a casual bowler. Over 200 is league standard.